On their iPad, people tend to move fluidly between using touch and a connected input device, and they don’t want to learn different interactions for each mode or for each app they use. Provide a consistent experience in your iPadOS app, whether people are using touchscreen gestures, a pointing device, or a keyboard.
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Remember that Mac users can customize the gestures for performing systemwide actions. Even in a game that uses app-specific gestures in a custom way, people expect systemwide gestures to be available for actions like revealing the Dock or Mission Control. On a Mac, for example, people rely on the “Swipe between pages” gesture to behave the same way whether they’re browsing individual document pages, webpages, or images.Īvoid redefining systemwide trackpad gestures. People expect most gestures to work the same throughout the system, regardless of the app or game they’re using. Best practicesīe consistent when responding to mouse and trackpad gestures. On a Mac, people typically use a mouse or trackpad to control the pointer, although many people prefer to use the keyboard to do so.
On iPad, some people may continue to use touch only, whereas others may prefer to use the pointer or a combination of both. The iPadOS pointing system gives people an additional way to interact with apps and content - it doesn’t replace touch. iPadOS builds on the traditional pointer experience, automatically adapting the pointer to the current context and providing rich visual feedback at a level of precision that enhances productivity and simplifies common tasks on a touchscreen device. People appreciate the precision and flexibility that pointing devices offer.
People can use pointing devices like a trackpad or mouse to supplement touchscreen and keyboard input, letting them use clicks and fluid, intuitive gestures to initiate actions.